I realise that it's alot cooler to lump unit into $50 increments, but this way, the units that under/over powerful could now go +/- $25. Additionally, if you had $25 increments, I reccomend making a new category:
Summons, pretty much everythig that summons falls in the $25 range: skeleton, imp, zombie, wolf, serpeant, soldier, toad (Demon = $50)
u don't need a category for wolves and summons and all that. u can't add them in the army edit screen.
I was just wondering earlier today why we go in 50 point increments rather than 5 point. You could divide all the point costs by ten and change nothing at all else.
(Yes, it's an old topic. Still front page though.)
just how they did it... prolly to leave possibilities open.... i hope.