Chronic Logic

Zatikon => Units => Topic started by: xsherlock on June 14, 2009, 11:23:27 AM

Title: Sycophant clarification
Post by: xsherlock on June 14, 2009, 11:23:27 AM
I dont know if that is by design , or this is the bug but in the round the sycophant betrays, in my understanding of the description it should be invunerable. And it is, but it can still be killed by attacking the unit that he is bonded to.  Is this the way you wanted it to be?

Title: Re: Sycophant clarification
Post by: minime on June 14, 2009, 01:05:56 PM
i think this is all about the damage redirection. The sycophant has protection only against the enemy, so the redirected damage still can kill it. A general invulnerability would prevent this. The question is what the original design was.

A more general question is that if it is good or not, the source of the redirected damage is not the attacking unit anymore. Maybe the source should stay the same. This is a question of game design, but I think that this would be more intuitive.
Title: Re: Sycophant clarification
Post by: Kran on June 14, 2009, 02:31:55 PM
It works as designed. And again, people should read the descriptions before posting things. "Due to his cunning planning, his betrayal renders him immune to enemyes until the start of his next turn"
Immune to enemyes until beggining of turn, and immune to allies becouse of hubris. I will update that in my guild.
Kran
Title: Re: Sycophant clarification
Post by: Jezebeau on June 14, 2009, 09:36:08 PM
Right, but it's a 50-point unit that sacrifices itself to render anything organic killable by a power-4 blow (FS aside) that very turn.  Isn't it a little on the cheap side to be a dragon/elephant killer?
Title: Re: Sycophant clarification
Post by: Kran on June 14, 2009, 11:30:26 PM
Killable by anyone... Damage uses sycophant's armour.
Dragons can easily kill it before flatter.
Title: Re: Sycophant clarification
Post by: glunkr on June 15, 2009, 11:31:37 AM
The Sycophant is a good way to kill a Hydra. As Kran said, a Dragon should be able to outmaneuver and kill the Sycophant.
Title: Re: Sycophant clarification
Post by: Lunaraia on June 15, 2009, 08:04:44 PM
the easiest way to get rid of the sychophant is the artificer, renders it completely useless straight off the bat :P
Title: Re: Sycophant clarification
Post by: Kran on June 19, 2009, 12:06:42 AM
Thats why i say they are unbalanced...
Title: Re: Sycophant clarification
Post by: mongolian on June 19, 2009, 05:35:09 AM
Sycophant needs to be worth $100, then it's fine.  End of story.  $50 is too powerful.
Title: Re: Sycophant clarification
Post by: Kran on June 19, 2009, 09:41:01 AM
I think its perfect at 50$