Chronic Logic

Zatikon => Zatikon Discussion => Topic started by: trantor on October 07, 2011, 05:59:52 AM

Title: Balancing single Player VS AI
Post by: trantor on October 07, 2011, 05:59:52 AM
At high levels , it is increasingly becoming difficult to fight AI.
Also there is no ingame incentive for veterans to play the AI...


Change: in single player/CO-op   (where you play AI and not other players),
the total points for the army should be 1000+ AI level rounded to nearest 50 or 100.
This will make it easier for someone to g up to level 500+
also to see unique combo like Wyvren+ draco in ne game

NOTE: this is only against AI....in random it will still be same 1000 for both players. I am not sure how to handle it in constructed.
Title: Re: Balancing single Player VS AI
Post by: lorax on October 17, 2011, 10:15:00 PM
i agree. this is a great idea. and incentive to keep playing.
Title: Re: Balancing single Player VS AI
Post by: trantor on November 22, 2011, 04:06:40 AM
It also does a very important function :- diffrentiaties a person joining today from a person playing zatikon since 1 year.
there has to be some incentive for the old members to retain and love their login/zatikon character
Title: Re: Balancing single Player VS AI
Post by: trantor on February 12, 2013, 01:36:04 PM
seems like the game is dead...... rarely find folks online
AI is too much tough to be fun anymore
Title: Re: Balancing single Player VS AI
Post by: Kran on April 08, 2013, 02:48:45 PM
Yes... I can rarely find someone online either. However, we can allways log in on weekends, when there is more players. Also, we can setup a forum thread for any players willing to schedule fights :)
Title: Re: Balancing single Player VS AI
Post by: Chronic Logic - Josiah on April 08, 2013, 08:15:03 PM
There is some big news coming for Zatikon, I can't give any details yet but it will very exciting :)