I posted to this to the editor forum, but I think its a bug so I am posting it here as well:
I just created my first custom gish level (a sumo level). Unfotunately, when I load the level, all of the tile textures come in garbled. The level is still playable, (and fun) but whenever I save a level, it seems to load with garbled textures. I am running the mac version of gish.
The level is posted here for those who want to see the problem/try the level:
http://homepage.mac.com/mattness/ropebridge.lvl.zip
Also, I had a question about ropes. If you have a horizontil rope in your level, when you start the level, it falls down and takes awhile to settle into a rest position. I haven't noticed that in the actual game, and I was wondering if there was a way to make the level start with the ropes already at rest position.
I got garbled textures when I loaded after saving in the beta. Doing that again solved it. I didn't try it in the final release yet...