Chronic Logic

Gish => Gish Editor => Topic started by: SUparJErk on October 16, 2004, 06:33:06 AM

Title: Sumo vs. level
Post by: SUparJErk on October 16, 2004, 06:33:06 AM
First attempt at ... anything, really.

http://s88080720.onlinehome.us/gishlevels/blocks.lvl

It's simple and obviously my first level, but it's still fun to play, IMO.
Title: Sumo vs. level
Post by: DonutGuyX on October 16, 2004, 06:56:57 AM
I like the level, but it's annoying how you fall through the blocks if you jump from them while falling quickly. :)
Title: Sumo vs. level
Post by: Jonathan_NL on October 16, 2004, 07:50:05 AM
Nice level, but 6 lights with 800 intensity is just overkill, and it kills many computers. Reasonable values in the range of 25-50 look almost exactly the same (only when they all fell down it differs much, but that's just cool!), and 10 is interesting too (but too dark after some time).
Title: Sumo vs. level
Post by: rammerizkool on October 17, 2004, 04:33:08 AM
its pretty fun, except that those lights get anonying when im trying to stick to a block, but thats not really your fault.  i like it :)
Title: Sumo vs. level
Post by: SUparJErk on October 16, 2004, 08:21:28 AM
Quote (DonutGuyX @ Oct. 15 2004,11:56)
I like the level, but it's annoying how you fall through the blocks if you jump from them while falling quickly. :)

Yes, I designed the level to require a little more carefully executed gameplay.

Try setting the block masses to 0. It produces some interesting results.

And yeah, I figured the light overkill would run poorly on other computers, although I didn't think about that until after I uploaded. I suppose I can make that change and re-upload after I post this.
Title: Sumo vs. level
Post by: DonutGuyX on October 16, 2004, 08:42:11 AM
I did some testing and I think the blocks could use a couple or maybe even a few points more mass.
Title: Sumo vs. level
Post by: Jonathan_NL on October 16, 2004, 09:10:41 AM
Quote (SUparJErk @ Oct. 16 2004,10:21)
Quote from: DonutGuyX,Oct. 15 2004,11:56And yeah, I figured the light overkill would run poorly on other computers, although I didn't think about that until after I uploaded. I suppose I can make that change and re-upload after I post this.

Also on newer computers it probably doesn't run at the full framerate. Most people don't notice the difference between 25 fps and 50 fps, but some do (I even see each individual frame at 50 fps), and it's often slower than that.