Chronic Logic

Gish => Gish Editor => Topic started by: on November 04, 2004, 08:12:07 PM

Title: Transparancy for tiles...
Post by: on November 04, 2004, 08:12:07 PM
Hey everyone :)
I wanted to make some new tiles for Gish so I could use them in my levels. So I made some in Photoshop, and saved them as a TGA file in a newly-made 'tiles08\textures' directory. I got them into the editor, but one thing didn't go right... The transparancy of the tiles.

What colour should I use for transparancy? I tried RGB 0,0,0 but it just displayed it as black in the game. I also just tried saving the image with normal Photoshop transparancy, but then it just displayed it as white.

Any help is much appreciated :)
Title: Transparancy for tiles...
Post by: Jonathan_NL on November 04, 2004, 08:49:36 PM
Targa supports an alpha channel, so just use it. Just select 32 bit after save as targa.
Title: Transparancy for tiles...
Post by: on November 05, 2004, 01:55:51 PM
Ah, I used 24 bit when I saved the file.. I'll try 32 bit, thanks :)

EDIT: Yep, it works! Thanks again :)