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Zatikon is back and free to play! https://www.chroniclogic.com/zatikon.htm

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Messages - mangobrain

#1
Hi there.
I purchased Gish quite a while ago (my original installer was  v1.05), and have played it to death, and love it!

However, I have both a desktop and a laptop; also, these have both Linux and Windows installed. Currently, I've installed the game under Windows on the desktop and Windows on the laptop; I also had it installed on my parent's machine for a while so my mum could play it.

I recently upgraded the desktop machine (new CPU, RAM, harddrives etc. - so this "hardware ID" I've heard mentioned elsewhere would most definitely now be different), have tried to re-install Gish, and can't. I suppose this means I also won't be able to install the Linux version on my laptop now that it's out, nor on my desktop once I get around to re-installing Linux on it.

Er.. help?

I understand the need to fight piracy, that you're a small company, and all that... and completely respect it. If Gish was my blood, sweat and tears, I wouldn't want people ripping me off either (plus the game isn't overpriced to begin with, unlike a lot of titles). But what can someone who's genuinely paid do?

Help!
#2
General Discussion / ideas, questions and suchlike.
June 04, 2004, 11:25:30 AM
Yup, I just checked again - it's definitely BCS.
If you want to know where, highlight the white-on-white text below!
Level 5-1 (first level of the Rapture). Crawl your way to the top-left at the very beginning of the level, there are some easily broken blocks there. Keep going left.
#3
General Discussion / ideas, questions and suchlike.
June 04, 2004, 02:23:58 AM
woo! gish is spiffing.

i've beaten it, but not got the good ending yet, and found one warp zone but not the other (are there more than 2?).

when'll the linux version be out, then? i just want to show off my favourite OS running such a great game http://www.pontifex2.com/iB_html/non-cgi/emoticons/laugh.gif" border="0" valign="absmiddle" alt=':laugh:'>
OpenGL, OpenAL and SDL are all officially "good things" in my book, and it's refreshing to see a commercial game built using all three of these from the ground up (especially SDL over DirectX) rather than converted to them later.

someone else touched on the problems there might be with internet play (and I both agree and notice Chronic Logic don't seem to have commented on it at all yet), but is it possible we might at least see LAN play? this would be especially worth it if the physics engine is capable of handling 3 or more players at once (4 player deathmatch on a map larger than one screen. woo!) and if registered users could distribute multiplayer clients without resorting to piracy (TA style).

I, too, want my level editor! anyone played those yeti/penguin flash games? think height/distance block (or even self) throwing competitions.

a demo-recorder for speed runs would be nice. this game is just CRYING OUT for speed runs.

and one last question: anyone else found Gish's copy of Bridge Construction Set? http://www.pontifex2.com/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=':;):'> (at least I think that's what it was!)