Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - orealis

Pages: [1] 2
BCS General / Please give us a clue
« on: September 17, 2002, 11:33:37 AM »
postsponed... wat a devlish word.. !

BCS General / UNF its 07:30 PM GMT+1 time.. I CANT WAIT ANYLONGER!!
« on: September 17, 2002, 11:32:30 AM »
This is horrible.. will it happen soon already.. I cant take this anymore.. I have steel beams popping outta my skull.. PLEASE DO IT.. SOOOOON!...

General Discussion / Triptych...
« on: June 07, 2002, 12:26:27 PM »
did Brian shut up yet or did you stab him with the Q-tip?

just curious........

Miscellaneous / it might.. at some distant point..get out
« on: April 10, 2002, 01:35:00 PM »
uhum.. im  a bit of a desktomodificateür nutter... and heh i started making a desktop pontifex skinsuite.. if i ever manage to finish it.. maaaaybe i'll release it for you ppl to laff ur asses off at.. ':)'

New Game Ideas / Crane builder
« on: April 10, 2002, 10:53:11 AM »
or.. imagine.. the horror.. of using PEOPLE to build the bridge..

« on: April 10, 2002, 12:27:24 AM »
right.. and here it is.. someone ELSE suggesting rollercoaster too.. lol YES.. rollercoaster from ppl who makes BB/PFX.. brilliant.. they already made incredibly unstable constructionwork possible with trains on them and coastees are very close already!

Next Version Ideas / rollin that coaster..
« on: April 10, 2002, 12:24:58 AM »
humm.. I'm new and all so its prolly been said before.. but pontifex consists of (at times) very weeny and unstable/scary constructionwork.. and theres a train on it.. i mean did ROLLERCOASTER enter anyones mind?

Next Version Ideas / uhu..cheating..
« on: April 12, 2002, 03:33:28 AM »
ehem........_easter egg?_  yummymmmmm

Next Version Ideas / uhu..cheating..
« on: April 09, 2002, 08:10:14 PM »
like not that i need it (on the hardest bridges even..(ehem).. like add some cheatcodes.. so i got something to look for.. like codes that makes the train look like a shoebox (!?@#¤$!).. that autobuilds the absolutely best soltuion to any bridge.. that hires someone to build it for me.. that gives me 10 heavysteel bars for free..?..and so on....heh or imma have to write a

Next Version Ideas / new stuff
« on: April 09, 2002, 08:04:54 PM »
lets get 4 viewports with isometric..perspective/cameraviews along with top/bottom/front/back/left/right/etc too ':)' as well as texture and painttools.. a selectio of constructionbars internal anatomy..etc.. (u know.. how the tiny steelbars inside the 4 bigger ones are setup)


Next Version Ideas / Oki.. seriousness this time..!!!!!!!!!!!!
« on: April 10, 2002, 10:49:35 AM »
lets see..

1. FULL 3D rotation.. (with middle mouse button support?)

2. point/joint snap in true 3D space.. to be honest.. i find that plane u gotta push back and forth immensly annoying and very unpractical to work with for that truly 3D build and creative experience and unfoldness..

3. Custom materials.. like you can edit materials.. make alloys..composit materials.. (not just metal but lets say carbonfibre cables instead of just steel ones..) or even have WOODEN BRIDGES.. now theres a challenge for a 300meter gap..
 etc save as profiles for export and have them built into the exported bridgefiles..

4. the abillity to set a spesific amount of materials of a spesific sort that MUST be used and stuff like that.. or have a level with a partially built bridge that like the train has to pass over for xample..


6. CAR support..imagine importing rushtraffic profiles for the Golden Gate..and have 250 000 cars pass over ur bridge in a day.. along with the traffic jams on the middle causing extra weight and strain etc.. to make bridgebuild analysis even better (and have the sun rise. cross the sky and set while ur watching.. have the test run for 2 weeks or a set amount of hours.. or a rushour period etc instead uf just a train passing)

7 Multitrack Trains/(Roads for Cars,trucks) Like i wanna see 2 trains cross eachother on the bridge?? maybe at diffrent points on the bridge and not JUST the center..

8. Multilevel bridges.. some have trains on 2 levels for xample.. or when cars (please)gets added. cars on top.. trains underneath..

9. More and better cameramodes.. like a camera OVER the train that u can zoom in/out.. dolly/track/etc.. one that follows the train from the side while it passes.. (multiple viewports folloiwing each train if theres more than one..etc) and on and on..

10. Customizeable trains.. (colors..heh import of 3D models?) well i thought mainly load.. The trains looks to all be passenger carts with pretty similar weight on each cart.. imagine a loooooong train with a bunch of seriouly heavy cargowagons at the back?..

just a few dimes from me..


Problems / Alt-Tab Crashes
« on: April 18, 2002, 08:03:57 AM »
Only alt-tab problem ive had is spesific to mIRC.. like if i alt+tab back and forth between mIRC (using 6.01) and Pontifex after 3-4 switches mIRC just exits when swithing TO pontifex..

Im using WinXP..


Records and Hints / Third Contest cost discussion
« on: April 10, 2002, 07:20:46 AM »
i was so insanely addicted to the original BB.. then i lost track of it with the namechange and all.. then someone "sent" me the full version.. like 2 weeks ago.. been going bazonkers since.. im finally registered and happy and i cant for the life of me get the bridge below 94k.. arrgh..!

General Discussion / Now that Tri..Trip..Trip..something is out..
« on: June 07, 2002, 12:32:00 PM »
Heaps and heaps of ppl have requested things we'd love to see as new features in Pontifex in that.. "new features thread" now that Trip..thing is out.. any chance any of those new featuretties will get implemented (while the programmers take a break from Trip..thing....)..?

General Discussion / uhu.. veeeeery long bridge!!..
« on: June 07, 2002, 12:23:30 PM »  ahuh 5km suspensionbridge.. 3km for main span.. ahuh.. do that in Pontifex eh guys?..

This is like BIG!.. so insanely BIG its like.. INSANE.. wonder wat kild of cables they would need to hang that deck in mid air.. not to think of earthquakerisks and volcanothreats and stormies..

Pages: [1] 2