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Zatikon is back and free to play! https://www.chroniclogic.com/zatikon.htm

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Messages - Guilderoy

#1
BCS General / BCS contest running
December 01, 2006, 01:21:22 PM
After a long pause another bridgebuilder-game.com BCS contest  has started on Friday, 24th November. Naruto is our contest host and has prepared two intersting levels. The NORMAL one is quite easy but the HARD one is really tricky. The builder of the cheapest bridge in each category will win a full version of any Chronic Logic game. A third game will be given away in a lottery. Everybody who submitted a working bridge will take part in the lottery. This means that even if you never entered a contest before, there's a really good chance you can win a prize this time! So don't be shy! Send in your bridges! The submission deadline has been postponed and the contest will end on Sunday, 16th December.

http://www.bridgebuilder-game.com/c31.php" target="_blank">BCS Contest 31 rules page
#2
General Discussion / Pontifex I. contest
October 26, 2005, 12:28:56 PM
On http://www.bridgebuilder-game.com" target="_blank">www.bridgebuilder-game.com you can take part in a Pontifex I. contest and win a free copy of a full version of a Chronic Logic game! One of our long time companions (Laze Cannon) has prepared a fantastic Pontifex 1 level again and all owners of the BCS prequel are invited to take part in this contest. The contest has started on Friday, October 21st and will run for a bit more than two weeks until the 6th of November. Check out the http://www.bridgebuilder-game.com/c27.php" target="_blank">rules page!!
#3
Chronic Logic News / 4/6/2005
May 09, 2005, 09:43:13 AM
The contest has ended. Here are http://www.bridgebuilder-game.com/c25-res1.php" target="_blank">the results!.
#4
Chronic Logic News / 10/2/2004
November 04, 2004, 12:57:59 PM
The contest is over. 246 bridges have been sent in. Look http://www.bridgebuilder-game.com/c22-res1.php" target="_blank">here for the results.
#5
General Discussion / collection level 4
July 08, 2004, 05:12:53 PM
59.5  http://www.pontifex2.com/iB_html/non-cgi/emoticons/cool.gif" border="0" valign="absmiddle" alt=':cool:'>
#6
General Discussion / Gish Fansite
October 22, 2004, 11:17:42 AM
Hi! I think it's quite nice and it's a start (and I don't care about comic ...). One thing I'd criticise is, that the logo and the style don't have anything to do with gish.
#7
General Discussion / Unofficial Help Thread
June 22, 2004, 04:52:25 PM
same here, phew, but I lost my patience after one hour or so ...
#8
Quote (xriso @ June 22 2004,7:14)
1-1:
2: ?? ?? ??

2: After the third 'chimney' go down/left, break some stones and enter secret zone downwards.
#9
General Discussion / ideas, questions and suchlike.
June 04, 2004, 10:22:22 AM
You're absolutely right: LAN-play and a Level-editor would be extra cool!
#10
General Discussion / Bridge It announced
September 17, 2003, 09:26:16 PM
Any news on this topic?
#11
General Discussion / Bridge It announced
August 03, 2003, 08:50:53 AM
If BridgeIt and Pontifex II are based on the same engine, will pontifex II bridges/levels be compatible with bridge it and vice versa? I just ask, because it would be very cool if we could run collective contests.
#12
General Discussion / Bridge It announced
October 08, 2003, 01:14:20 PM
Athlon 2500+ Barton
mainboard using nForce2 chipset
512 MB RAM DDR 333 (2x256)
GeForce Ti 4200 64 MB

need more?

The game (demo) runs smoothly on level 1 but becomes laggy in the bigger levels.
#13
General Discussion / Bridge It announced
October 02, 2003, 02:41:27 PM
Tried the demo but it's more like a slideshow (~2 fps). I use a Ti4200 and an AMD 2500+ with latest graphics drivers (45.23). Is there some option to reduce details in the full version?

Another question: Are there thin beams in the full version?
#14
General Discussion / Bridge It announced
September 30, 2003, 09:05:42 AM
Quote (Echmech @ Sep. 28 2003,3:55)
170 mb is a little much for a modem :P

As far as I know there's no possibility to download the program. You have to pay another six bucks for shipping.
BTW, purchasing the game is a clicking-odyssey: First, I had to become a member of the Auran club, then I needed to start IE with java, javascript and everything (Opera seems not to be supported), then I can't download the game ... annoying!
#15
General Discussion / Bridge It announced
September 21, 2003, 09:20:10 PM
Yep, without custom levels the game looses much of it's attraction.