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Topics - Brinx

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BCS General / Flying Boat causes Crashing Game
« on: October 03, 2002, 02:57:18 PM »
This bug has been fixed as  well as a few other ones, you can check out the list that DarkWolfNine keeps updated here:


General Discussion / Stepping stone bridges
« on: November 20, 2001, 08:04:22 AM »
Has anyone ever built a bridge where all the track pieces had "nothing to do with eachother", all the track pieces are supported/suspended independently? For instancem I built a level yesterday in which the track pieces formed overlapping stairs, downward. Unfortunately, the "steps" couldn't handle the impact of the train slamming down on them, and the train only got to the 3rd "step" ':('

It looked something like this:

And so on.

General Discussion / Strategies on beginning a level
« on: October 16, 2001, 08:41:06 AM »
Okay, maybe it's a weird question: do any of you use specific tactics for beginning a (large) level? For instance, suppose there is one anchor point on the river bed and two more on the "beginning" and "end" of the ravine. Typical strategies would be: build a supporting truss structure from the bottom up that supports the entire bridge, or build one large tower with cables hanging from it, or whatever? As editing a large bridge can take some time, it's often very handy if you lay out a bridge concept first, and work from there in refining it. Oh well, this is probably all pretty obvious ':)'

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