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Zatikon is back and free to play! https://www.chroniclogic.com/zatikon.htm

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Topics - brett

#1
Next Version Ideas / disable screen saver
October 23, 2001, 09:22:03 PM
It would be nice if Pontifex would disable the windows screensaver...  Every time I leave the room or pick up the phone while playing, I have to make sure to exit out of Pontifex, because bad things happen when the screen saver tries to kick in.  Win2K is not able to turn on the screen saver, it just turns the screen black, then when I move the mouse Pontifex freezes, forcing me to Ctrl-Alt-Del and end it from the task manager, obviously losing any changes I had made to the bridge I was looking at.

It shouldn't be too hard...  I've seen some simple C++ examples to do it.

#2
General Discussion / Contest 1 Screenshots!
October 24, 2001, 11:04:52 PM

Heh...  Just kidding.

But seriously, as people are finishing their bridges, it would be great if they could get a screenshot ready and then post it to this thread as soon as the contest ends Friday at:

11:59pm GMT
03:59pm PST
06:59pm EST

I know I'd really like to see all the different ideas people came up with for the contest.  Even if your bridge cost 趚,000, it'd be nice to see it.

The above picture is cropped to 844x286 and was saved as a 41k 64-color GIF... I would suggest everybody do at little bit of cropping so we don't have ten 1024x768 screenshots on each page of the thread.  It would be nice to try and keep the picture well under 100k.

Thanks everybody, and hope to see lots of pictures Friday!


#3
I just got the game last night and I love it...  just finished the 16 normal levels.  But now I'm at complex level 3, and it just seems a little ridiculous.

Yes, I understand how to use the mid-air anchor points.  That's not the problem.  The problem is simply my psychological state.  WHY are they there?

I mean, come on.  You sit down and play through some of the game, and just when you're starting to feel a sense of accomplishment, as though there was some legitimate real-life skill involved, you get floating things to attach your bridges to.  What gives?  I thought this game was trying to be an architecture simulation, and just assumed that in such a capacity the laws of nature would be included.  Is this just to make things more interesting?  What am I going to run into at higher levels--perhaps certain areas of the landscape will have inverted gravity fields?

OK, I'm not that terribly upset about it, and sure, I'm being a bit sarcastic, but isn't anybody else a little disappointed by this?

I suppose I can pretend that I'm constructing a bridge in a fjord that happens to have some well-marked areas of extremely sturdy rock along the walls of the canyon I'm working in...