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Messages - Pigbuster

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Gish Editor / Vehicles!
« on: October 16, 2004, 01:04:44 PM »
Yeah, elevators are anchored... forgot that...
Well, If you can make boats, why not say how? (Though I could probably figure it out. ':p' )

Gish Editor / Vehicles!
« on: October 15, 2004, 07:29:41 PM »
Parts: Long square attached to a small frictionless square above.
Knowledge: Rope editor, object editor
Put the slippery square in a long groove so the sky cart can move along.

Parts: Rectangle as long as you want, anchor
Knowledge: Pistons, objects
Attach pull pistons (5) from the anchor to the tops of the rectangle. Set RED to the height you want, GREEN to the time it will take, BLUE to 0. This aint a vehicle, but I put it in here anyways just in case. ':p'

Gish Editor / Levels I made by me
« on: November 30, 2004, 03:58:13 PM »
Yeah, I thought you might notice since you're such a fan of newgrounds.
Too bad, too. It's a sweet game. (Not to rub your face in it or anything. ':<img:'> )
Sorry for not coming for a while, but I've been caught up in homework and my new comic on the Team17 forum. sooo... I haven't been able to do much lately. But just wait a few weeks, and I won't be held up by anything, cause it would be WINTER BREAK! WOOWOOWOO!  ':p'
That doesn't mean I'll be gone for 3 weeks.

Gish Editor / Levels I made by me
« on: November 26, 2004, 02:57:50 PM »
Everyone likes my levels and my thread is 5 pages long! With almost 500 views! yayness.
If you noticed, the debris falls into a volcano at the end. Well, the "crater" levels are what I'm making now. For a volcano, there is a strange lack of lava. The whole thing is water oriented and I have boats and a ship! I found a use for the bungee pistons too, as they make the boat look like its floating on the water yet allows gish to sink in. Not sure anyone cares about that tidbit, but you're stuck with it in your brain now.  ':<img:'>

Gish Editor / Levels I made by me
« on: November 26, 2004, 01:30:08 AM »
Thanks a bunchos.
I can't really work, mostly because of the unholy combination of Metroid Prime 2 and Alien Hominid.  ':p'

Gish Editor / Levels I made by me
« on: November 21, 2004, 10:16:25 AM »
GAH!!! ':angry:'
Whats going on??
Dangit, I'm gonna send a test e-mail.
You said you never got any spam... but, maybe my e-mail is being read as spam... do you have a auto-blocker?

Gish Editor / Levels I made by me
« on: November 19, 2004, 03:39:29 PM »

Gish Editor / Levels I made by me
« on: November 17, 2004, 06:47:59 PM »

Gish Editor / Levels I made by me
« on: November 17, 2004, 04:44:51 PM »
Poop no more.
I figured out that custom tilesets don't work. However, I was able to make a good cloud movement thing anyway, completely animated. I've gotta get the slopes and some other things. Soon! Maybe today.  ':p'

Gish Editor / Levels I made by me
« on: November 16, 2004, 03:47:36 PM »
by "right now" I meant "not for a while".
I gotta make a custom tileset for moving clouds and angled white tiles. Phooey. '<img'>

Gish Editor / Levels I made by me
« on: November 13, 2004, 04:40:14 PM »
Airship levels are done. I'll finish them up right now.
Secrets and stuff. Ya know.

Gish Editor / Levels I made by me
« on: November 12, 2004, 03:55:13 PM »
Hoorah! They're up! Get them! and be AMAZED!!!
Whatever. I better finish airship quick. Its the weekend, anyway, so whatever!  ':<img:'>
Just to tell you a bit about the airship levels, you know that room that you enter on the very last of the dungeon levels? You come BACK into that room on the last airship level, with the hole that you blasted with the cannon mended up. The whole level winds around itself a LOT. Heres where ya go!
1) You start at the bottom of the ship, and even fall out the bottom once and you have to use the ships gun to get ahead. climb through the bottom driving port, and take an elevator to the engine room.
2) Make your way through the engine room and climb up the elevator shaft to a stairwell, and go out a window on the rear of the ship.
3) Make your way up the propellers and past the jet engines to get to the top of of the ship. The camera is looking straight on the back of the ship. Go through a hallway, go across the top of the ship, and go in another window.
4) Look around the top of the ship. Theres another higher floor the elevator can reach, but the elevator door is closed. Open up the garbage chute and take it down instead. Get past the garbage compactor and take a ventilation shaft out of the ship. Land on a motorized sky lift and make your way back in the ship.
5) You come back right where you started before, but with a block on top of the regular path and a line of crates which leads to an enemy filled hallway, which you must go through to get onto the final elevator ride to the command center at the top.
6) Not done yet. No plans. I've gotta think of something.
7) I'm planning this transport level to be a free fall down. You'll have to jump on falling debris. This probably won't work, but I'll think of something.
WHEE! ':p'

Gish Editor / Levels I made by me
« on: November 10, 2004, 03:47:27 PM »
Just to clear everything up, Rammer will be uploading my DUNGEON levels and possibly the sumo levels I made.
I am WORKING on the airship. I better finish them in time for Rammers day off.  ':p'
After the airship I'll make the CRATER levels. I think. Actually, it depends on whether I can make the traveling level between the airship and the crater. I'm planning to make it all a bunch of falling stuff. Whee. I'll get on it now.

Gish Editor / Levels I made by me
« on: November 09, 2004, 10:38:52 PM »
Okaaaaay... its been a week and a day.
What were ya doing over the weekend? Your homework isn't THAT bad!

is it?  '<img'>

Gish Editor / Levels I made by me
« on: November 06, 2004, 04:26:35 PM »
Whatever. At least you tried.
I got my big-'ol gear wheels to work once, they would crush Gish even if he was slick and heavy, but I forgot what I did or if they deformed or not.
My airship is neat. One of them is getting to the top of the ship from the rear and you have to hop around its propellers and avoid the jet engines. Whee.

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