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Messages - cameleon

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1
Gish Editor / Gish Editor
« on: October 11, 2004, 04:29:20 AM »
Quote (budgiedood @ Oct. 11 2004,3:12)
Has anyone else been annoyed when you test out a level and die, which makes it exit the editor? Especially when you haven't saved

They thought of that: If you die (or quit the editor) and haven't saved your level, start the editor again, and load 'backup.lvl' (I think, I don't have the documentation in front of me). That should give you back your level. I guess if you edit the new level first, it gets overwritten, so don't do that...

On preview: what Jonathan said.

2
Gish Editor / Gish Editor
« on: October 10, 2004, 08:03:02 AM »
Jonathan, for your weird block on pistons, I think you meant an RGB of 2,1,100. If you do that, you get lots of weirdness! One question: are block supposed to be able to stretch? ;)

3
Gish Editor / New Level: 'Darkness'
« on: October 10, 2004, 08:00:02 AM »
Great level, there are a lot of nice ideas in there. It runs like hell on my computer, though... '<img'> It's only a 900 MHz Athlon, so I have no right to complain though. '<img'>

4
General Discussion / Turbo mode
« on: September 28, 2004, 03:03:35 AM »
I finished the game at 'hard' difficulty, and started a new game at 'ludicrous'. I noticed 'turbo' in the top left corner, and the game running faster. I thought it was fun, except that the turbo mode seems to persist, and also be activated in collection mode (wouldn't this make it easier?), and for other players! Since these players have a different level of control of Gish (i.e. I'm a better player ;)) this is not desirable. Is this meant to work like that, or is it a bug?

Also, I managed to turn off the turbo using liberal amounts of starting a new game at another difficulty and restarting the game. What are the exact actions required to turn off turbo?

5
General Discussion / questiono about 4-7
« on: September 28, 2004, 02:53:33 AM »
I found that you can also do it by landing before the breakable blocks, and climbing up with sticky. You have to do it very carefully, since the blocks break easily, but it's possible.

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