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Zatikon is back and free to play! https://www.chroniclogic.com/zatikon.htm

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Messages - Calastigro

#31
Next Version Ideas / Woooooah there 'lil doggie
October 24, 2001, 01:34:17 AM
as kvinge said, TERMINAL VELOCITY.  speed is capped in the real world (for falling, that is), so why not in a good phisiks engine?
#32
Problems / download issues
November 21, 2001, 07:45:19 AM
Are you saying he mistook it for a EULA?  who does he think CL is, MICROSOFT?  no eula's for miles...
#33
Problems / download issues
November 21, 2001, 12:33:54 AM
eerie... how'd this odd duck get here without knowing where to download it...  that's just strange...
#34
Problems / Short-Link physics bugs
October 25, 2001, 02:44:44 AM
AHA!  I was right!  they scale up (or down) the model members in all directions!  hahaha!  
#35
Problems / Short-Link physics bugs
October 23, 2001, 08:55:20 PM
One thing i dont think you're factoring in... Cable is heavy!  we're talking huge steel cable here!  after a certain point, cable should snap under its own weight.  i'm gonna go find that point out now....

[edit]  AHA!  that point doesn't exist in Pontifex!  (either that or the maps simply aren't big enough...)

I've been trying to weigh the difference between a 4-length of heavy steel and 4 1-lengths, but my studies are hindered by the brittleness of 1-lengths.  go figure.

[/edit]

(Edited by Calastigro at 2:11 pm on Oct. 23, 2001)

#36
Problems / Short-Link physics bugs
October 24, 2001, 01:24:20 AM
Its as if the code was just scaling up the members in all directions to make them longer, instead of just making them longer.... weird.

A thought popped into my head... Maybe short steel members are weaker because they have less 'give'?  A little bit of flexion makes an object a lot harder to break, and flexion is increased by length....  but that still doesn't account for cable... FEH!

#37
Problems / Short-Link physics bugs
October 23, 2001, 10:09:22 PM
My point being that cable should be heavy, but isn't.
#38
Records and Hints / Complex mode scores
October 23, 2001, 04:26:16 AM
you mean to tell me that there exists a clean solution to c11 and c15?  SHOW ME!!! [please!]
#39
Records and Hints / A new Kind of Record?
October 23, 2001, 04:23:08 AM
Yeah... i tried it too, and if you make it w/symmetry it costs 躔, and if you make it without, it doesnt exist... so either way, i can't reproduce your 'boxlets'.
#40
General Discussion / Chronic Logic Lives
February 14, 2002, 02:35:25 AM
So what's the deal with this new project?  will it be free to paying pontifexors?  is it separate?
#41
General Discussion / Chronic Logic Lives
February 13, 2002, 07:30:22 AM
thank god.
#42
General Discussion / WTC Disaster
March 06, 2002, 11:08:57 PM
if you criss-cross too much, it'll implode.  known bug.
#43
General Discussion / Third Contest!
March 09, 2002, 07:28:27 AM
aren't we all?     ...... well, we should be......
#44
General Discussion / Hey Grey!
February 17, 2002, 11:01:26 PM
oops, sorry.  Thought maybe Baggio woulda wanted to weigh in on the issue.
#45
General Discussion / Hey Grey!
February 19, 2002, 01:28:44 AM
gray also grey   Pronunciation Key  (gr)

adj. gray·er, also grey·er gray·est, grey·est

Of or relating to an achromatic color of any lightness between the extremes of black and white.

Dull or dark: a gray, rainy afternoon.
Lacking in cheer; gloomy: a gray mood.

Having gray hair; hoary.
Old or venerable.
Intermediate in character or position, as with regard to a subjective matter: the gray area between their differing opinions on the film's morality.

Source: The American Heritage® Dictionary of the English Language, Fourth Edition

You see, grey is the same as gray.... it's like colour and honour.... although i admit, as a person's name, i should have remembered.

--Calastigro

(Edited by Calastigro at 5:29 pm on Feb. 18, 2002)