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*blows up*
A funny think happenes to me on teh awy here... uh... er, ####.
(Edited by falkon2 at 10:06 pm on Oct. 29, 2001)
Or even give false (I.e. higher figures) to lull folks into a false sense of security.
BTW, Just sent in my bridge. Gray: I've gotten it cheaper than when we last talked, but I'm not telling HOW much cheaper =P. Let you simmer a bit in anxiety before you click "send".
Edit: Deadnough: Nope, CL wasn't referring to that - removing the cross-beam actually weakens the structure. What CL was talking about is an exploit that gives you deck cheaper, yet has exactly the same physical properties as a normal, unexploited deck. After the contest I'll start a thread detailing that bug, and (if CL doesn't already fix it by then) some suggestions for workarounds which might also provide another neat feature for Pfx.
(Edited by falkon2 at 5:06 am on Oct. 25, 2001)
baggio: *Grin* We live and learn =)
Argonut: The speed dictates the simulation speed, not the speed the train runs. If you make a really bouncy bridge, you'll notice when switching to "fast" that the frequency of bouncing increases. Your train will behave the same way regardless of the simulation speed.
And let me ask you this. You comment on someone downloading the bridge on the 25th and not being able to win. Logically speaking, with or without this small little bonus, do you think he'll be able to slap up a design would beat someone who'd thought about and optimized his bridge from the very start? And if it did, would it be by that small a margin that a small bonus would drop him to second place?
If that second guy had spent a long time optimising his bridge anyway, he'd be sending it in pretty close to the deadline anyway, thus nullifying the bonus.
You don't have to fault me for making a suggestion. Its not like CL will absolutely listen to whatever I say and implement it, so keep your cool a little
Well, you beat ME, so you should be happy =)