News:

Zatikon is back and free to play! https://www.chroniclogic.com/zatikon.htm

Main Menu
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - falkon2

#136
General Discussion / One-way bridges
November 05, 2001, 11:57:49 AM
Dude, you have no idea how much I agree with you. The records for those types of bridges are more of a hit-or-miss case than I'd like to think of.
#137
General Discussion / Hmmm, favorite bridge
October 27, 2001, 01:26:57 AM
Your bridge will very likely work without those light steel bars.. just connect cable to cable
#138
General Discussion / Hmmm, favorite bridge
October 22, 2001, 08:00:09 AM
Arches are the strongest but are slightly more expensive than Suspension. With a little ingenuity, though suspension can easily become stronger. (I.e. replace the top with a 'V' shape tied together with cable will give you a better angle to support the deck)
#139
General Discussion / Contest Bridge?
October 28, 2001, 01:32:40 PM
1st place gets a free Cruise Missile and 2nd place wins teh prize!
#140
General Discussion / Contest Bridge?
October 26, 2001, 02:20:35 AM
The tension is killing me!


*blows up*

#141
General Discussion / Contest Bridge?
October 22, 2001, 08:16:44 AM
Or maybe a "Contest run" feature that automatically runs the train at a time specified in the contest level file. This would solve a lot of the settling time problems we're having.
#142
General Discussion / Contest Bridge?
October 30, 2001, 05:00:10 AM
Accidental double post... Er.. uh...

A funny think happenes to me on teh awy here... uh... er, ####.

(Edited by falkon2 at 10:06 pm on Oct. 29, 2001)

#143
General Discussion / Contest Bridge?
October 20, 2001, 01:52:36 PM
Heh. I think everyone's going to be hush-hush on their minimum budgets for this one =)

Or even give false (I.e. higher figures) to lull folks into a false sense of security.

#144
General Discussion / Contest Bridge?
October 25, 2001, 11:59:55 AM
LOL! I think simplicity is what CL wanted.. they wanted a bridge that is, stealing a quote, "Easy to learn, Hard to master" in that sense. Simple enough that anyone can participate in the contest, yet large enough that we can spend days optimizing the bridge and provide challenge for maniacs like Gray

BTW, Just sent in my bridge. Gray: I've gotten it cheaper than when we last talked, but I'm not telling HOW much cheaper =P. Let you simmer a bit in anxiety before you click "send".


Edit: Deadnough: Nope, CL wasn't referring to that - removing the cross-beam actually weakens the structure. What CL was talking about is an exploit that gives you deck cheaper, yet has exactly the same physical properties as a normal, unexploited deck. After the contest I'll start a thread detailing that bug, and (if CL doesn't already fix it by then) some suggestions for workarounds which might also provide another neat feature for Pfx.

(Edited by falkon2 at 5:06 am on Oct. 25, 2001)

#145
General Discussion / Contest Bridge?
October 26, 2001, 07:43:03 AM
I see Chronic Logic's chronic logic in only allowing one entree per contestant, (I think, so correct me here if I'm wrong). As the community grows, more and more people are going to participate in the contests, and if each of them sent one bridge instead of, say, three, it would reduce the amount of bridges submitted by 2/3rds.. Obviously this would make it easier for the contest logistics to be handled.


baggio: *Grin* We live and learn =)

Argonut: The speed dictates the simulation speed, not the speed the train runs. If you make a really bouncy bridge, you'll notice when switching to "fast" that the frequency of bouncing increases. Your train will behave the same way regardless of the simulation speed.

#146
General Discussion / Contest Bridge?
October 23, 2001, 10:28:28 AM
The deck would be extremely weak without the metal at the sides... it would just snap off the boxlets at either end at the slightest twist. Therefore, the metal does serve a purpose and therefore should not break either =)
#147
General Discussion / Contest Bridge?
October 21, 2001, 04:26:57 PM
Whoa there, I'm not talking about anything more than a 5% decrease total. Its just an incentive to finish quickly and send in the bridge.

And let me ask you this. You comment on someone downloading the bridge on the 25th and not being able to win. Logically speaking, with or without this small little bonus, do you think he'll be able to slap up a design would beat someone who'd thought about and optimized his bridge from the very start? And if it did, would it be by that small a margin that a small bonus would drop him to second place?

If that second guy had spent a long time optimising his bridge anyway, he'd be sending it in pretty close to the deadline anyway, thus nullifying the bonus.

You don't have to fault me for making a suggestion. Its not like CL will absolutely listen to whatever I say and implement it, so keep your cool a little

#148
General Discussion / Contest Bridge?
October 21, 2001, 12:52:34 PM
CL: I think maybe a bonus could be implemented, say cut the price by an exponential number based on the number of days (including fractions)  left to the end of the contest from the time the bridge is submitted. If not, all the "heavyweights" on the board wont see any reason not to wait till the last minute to submit
#149
General Discussion / Contest Bridge?
November 01, 2001, 07:30:34 AM
82424
#150
General Discussion / Contest Bridge?
October 30, 2001, 05:03:54 AM
Quote: from mat-c on 4:51 pm on Oct. 29, 2001
I didn't win either, but I did get a special mention with something like 5th place or thereabouts...

Well, you beat ME, so you should be happy =)