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#286
General Discussion / Map Pack 1
October 14, 2001, 08:11:27 PM
You can trick tripod:
Go to http://krazykvinge.tripod.com" target="_blank">http://krazykvinge.tripod.com
and then download http://krazykvinge.tripod.com/kvinge1.pxb

BTW," target="_blank">http://krazykvinge.tripod.com/kvinge1.pxb

BTW, that solution doesn't even work on hard http://www.pontifex2.com/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'>

#287
General Discussion / Map Pack 1
October 18, 2001, 12:35:29 PM
OK, I take that back, got it with � http://www.pontifex2.com/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'>
#288
General Discussion / Map Pack 1
October 14, 2001, 12:13:19 AM
Level 11 is the coolest IMO (at least my solution is pretty spectacular, but I think any solution to that level is).
What's weird is that my bridge on level 13 EXACTLY fits the budget - �... I can't come up with another (cheaper?) one... Could it be that level was intended to be solved exactly the way I did it? ;)
#289
General Discussion / Map Pack 1
October 13, 2001, 04:11:03 PM
Finished it after about 2 hours of playing... Definitely harder than the original 32 levels... I'd even say it requires some hardcore tactics ;)
What I didn't like is that those huge levels (15, 16) make the game really slow on my system (Celeron 566@850, 192 RAM, Voodoo3 3000)... This way, Pontifex is about as CPU/hardware-intensive as some modern FPS games... I understand this most probably can't be helped, but the huge jump from the BB system requirements to those of Pfx is really ...umm... HUGE? ;)