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Messages - Lunaraia

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Units / Re: Units that make Zatikon not Fun
« on: March 08, 2011, 01:09:25 PM »
only way to make it balanced would be mirror matchups, only then would it come down to 100% strategy

Units / Re: Wyvern
« on: March 08, 2011, 01:06:44 PM »
could you post the changes? wanna start calculating combo posibilities

Units / Re: Wyvern
« on: March 08, 2011, 12:06:30 PM »
Actually sounds like a good idea, and would make sence to, in it's own way

Zatikon Discussion / Re: Sandbox Mode
« on: February 09, 2010, 05:07:01 PM »
i think it's more the fact that sandbox havent been requested/though of, i must admit that it a pretty good idea though

Bug List / Re: Supplicant
« on: January 31, 2010, 04:25:01 AM »
death is death no matter the form

Bug List / Re: stunned units still using global effects - CONFIRMED
« on: January 20, 2010, 11:32:28 AM »
After how i understood it skills should not work while stunned while spells sould, so if bounty hunter get's tunned he houldn't be able to maintain his mark (like he is now) seeing as a stunned shiledmaiden are unable to keep her portection active (lost a match due to that)

Bug List / Re: Mimic as Possessed bug
« on: January 16, 2010, 11:11:00 AM »
I were playing with Unique he said he would.. i'll bug him till he does

Bug List / Re: Mimic as Possessed bug
« on: January 16, 2010, 05:31:49 AM »
well seeing as the piece were originally a scout it hould return as a scout since a scout possessed by a nromal scout returns as a scout, as it is right now you gain a 150 unit for a 50 unit effectivly breaking the 100 pointlimit

Bug List / Re: Mimic as Possessed bug
« on: January 15, 2010, 10:09:30 AM »
allow me to explain a little better:

The mimic mimiced my possessed, then the Mimic turned possessed killed itself with my scout as target, causing the Scout to swap control while the mimic is pretty much good and dead, then the now converted and possessed scout attacked and returned to castle however the possessed scout returned as the dead mimic and not the scout it was possessing

Bug List / Re: Healer and stunned units
« on: January 15, 2010, 10:06:50 AM »
the Aegis is refreshed at the start of the oponents turn so stun will have worn off when it activates, in other wrods:

Archangel is stunned, turn passes with Archangel stunned, turn ends Archangel are unstunned, Aegis refreshes itself and it's the next players move

Bug List / Re: Captains
« on: January 09, 2010, 09:40:07 PM »
dosn't matter if the target is inorganic it affects friendlies so only friendly inorganics will be unaffected by it, works just like longbowman's skill

it is intended as it's like this, Bounty hunter marks enchanter and  is immune to enchanter enchanter is given diplomatic immunity and are thus immune to bounty hunters ability canceling it out and can then stun it, the real issue is that the skill diosn't snap off when the bounty hunter is stunned like other skills does

Bug List / Mimic as Possessed bug - CLOSED
« on: January 09, 2010, 09:34:03 PM »
if mimic mimics a possessed then possesses a scout and the scout attacks it  returns as a mimic not a scout

Units / Re: Units that make Zatikon not Fun
« on: January 09, 2010, 11:20:18 AM »
when it comes to aegis id be ok with it if it did not affect units with dodge/parry

Units / Re: Wyvern
« on: January 09, 2010, 11:18:11 AM »
less price and it wouldn't be a wyrm class unit 550 is their trademark

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