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Zatikon is back and free to play! https://www.chroniclogic.com/zatikon.htm

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Messages - Lunaraia

#61
Zatikon Discussion / Re: To All Zatikon Players
November 19, 2009, 03:01:14 AM
The tournament is a great idea! as for strategy I wouldve love to handle  it but things are rather hectic at this time so I have to take a bow and exit the stage on that one, as for the tournament thingy, it would indeed be hard for people around the globe to be on at the exact same time, afterall what is a perfectly reasonably time for many might be in the middle of the night for others, as for prices, how about being allowed to name the next unit that you make?
#62
Zatikon Discussion / Re: Open source client
November 15, 2009, 12:35:25 AM
It's not a bad idea to me, but there is 1 thing I wonder, yo think that you could add a unit maker where yo could make your own units for use in Single Player? that way you don't end up using the same setup over and over vs AI
#63
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Haunted Mansion Cost 150

Life 5
Armor 2
Actions 1
Deploy 4

Summon Ghost
Summons a ghost, the same kind that the Diabolist summons, nothing more nothing less

Inorganic
Immune to skills and spells

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#64
Acrobat - 250

Class - Scout

HP 4
Action 3
Power 2

Dodge 1/1

Limber
Immune to stun and skills

Move to target location
Range 2
Cost 1

Attack Target Unit
Range 1
Cost 1
#65
Spell Eater - 100

Class - Cultist

Hp 3
Action 3
Power 2

Move to target area
Range 1
Cost 1

Attack Target unit
Range 1
Cost 1

Magic Absorbing Field

The Spell Eater and all units within 2, friend or foe gain immunity to spells, any spell fired whose effect would hit the field heals the Spell Eater and has no other effect
#66
Units / Re: Inorganics
October 25, 2009, 04:20:45 AM
um... acually in a fantasy theme like this they'f become Half-Golems not Cyborgs
#67
Units / Re: Alchemist
October 25, 2009, 04:18:10 AM
well I kinda agree, te archer would be able to use a more powerful bow, due to the increased strength, however, a mage like the warlock shouldnt be able to cast a more powerful spell just cuss he became physically stronger, but that's just my opinion
#68
The game dosn't have that few players, just the other day I couldn't log in because there were to MANY players on at 1 time, a bloody nightmare
#69
Zatikon Support / Re: when's the new update?
October 17, 2009, 08:46:37 AM
*And the audience grew silent, waiting for the decition to be made, would they have the answer they wanted, would they have justice? would they have a new update soon!?*
#70
Zatikon Discussion / Re: Title screen music
October 15, 2009, 10:00:18 PM
RPG mix, what games? -^_^-
#71
my opinion is that this AND a nudge button should be built in ASAHP
#72
Zatikon Discussion / Re: Coming Soon
October 15, 2009, 09:57:24 PM
What I wanna know is WHEN the next update is out, been nearly 6 month's now seeing as how the last change log if from the 26th of May
#73
Units / Re: Inorganics
October 14, 2009, 08:40:26 PM
next time we both are on ask me -^_^- I kinda run the Zatikon  School for Newbies, just ask and i'll answer to the best of my ability
#74
Units / Re: Wyvern
October 12, 2009, 07:37:42 AM
something like that
#75
acually the runes of power are for safety reasons placed inside the golem so they can't be distorted that easely, + those runes are usually made out of diamonds, would like to see an iron sword distort that ^^