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Zatikon is back and free to play! https://www.chroniclogic.com/zatikon.htm

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Messages - Whoop365

#16
to add to that...maybe a monthly rate also

maybe monthly rank is displayed on the player list but the top scores stays the time...the other thing is that there are alot of people on the top scores that havent been on in a long time...and the amount of games they played 4 years ago makes it hard to get into the top scores now...
#17
Bug List / Strange Unit Owner problem
October 13, 2011, 01:37:32 AM
Several wierd glitches today...

in single player i had took conrol over ai's units with a priest...and somehow the ai was still using them during their turn...not sure how that was happening

also was playing and Ai spawned units over mine and my partners units in AI's spawn...I believe both of your units were inorganic but they may not have been...it spawned over them and they dissapeared

I'll try to get it to happen again and notice more
#18
Zatikon Support / Coop reconnect option
September 22, 2011, 05:50:23 AM
every once in a while there is a problem with someones connection and the game gets dropped while the other person tries to reconnect, or the other person logs back in and the game just waits from them to connect on your side and not on thiers.

Is there possibly a different way you could set up the coop reconection programming to fix this somehow?
#19
Bug List / Selling all Units
September 04, 2011, 11:47:14 PM
It seems to freeze if i go to sell all extra units...Not a big deal if i exit and come back in it seems to have done it but i did have to exit first

Not that big of a deal - but just wondering if it was just me or not
#20
Zatikon Support / Facebook app does not run anymore
August 26, 2011, 01:00:40 AM
Seems it wants you to download the update but it can't for some reason
#21
Zatikon Support / Re: Beta Bugs:
August 26, 2011, 12:53:49 AM
I'm not getting anything back from feathered serpent in single player....
#22
Zatikon Discussion / AI?!
August 14, 2011, 02:30:36 AM
Ai is rediculously hard now for me to beat at lvl 300 now - if anyone has an ideas to help it would be great - but i havent found a combo that will work to win without doing coop
#23
Zatikon Discussion / Re: Zatikon on Facebook
July 29, 2011, 01:45:14 PM
facebook zatikon doenst seem to be working since the last update...it wants me to download it...but it wont download update through browser

i'm using google chrome and windows 7 if that helps
#24
Chess.com's online games where you get 1 day to make a move - makes it so you dont have to be on at the same time as a friend to play - very cool
#25
Units / Eggs plus Diplomat
May 30, 2011, 11:06:16 PM
I think diplomats shield needs to be adjusted on the turn eggs change from Eggs to Wyrn - it stops pretecting it on the turn the egg changes - for a 550 unit wwyrns are WAY to underpowered for this to happen
#26
Probably a bad idea - but what about a Zombie

No idea about strenth or movement - but my idea is that it doenst REALLY have life -
it could have that when attacked - it has 15% chance or dying

For instance - you have a 15% chance of hitting it in the head - because everyone knows the only way to kill a zombie is with a headshot

also it could be that it gets a chance of 5 movements at beggining of turn - costs no commands to use - and everytime it gots hit - it removes one movement - so you would have to shoot it 6 times each turn to keep it from moving - just an idea
#27
But the point of it is, is that abju just returns to castle

i tend to think it doesnt turn back time also - i guess if i'm paying for a 550 i want it to be worth it.

I mean sending back a demonized unit from a summoner shouldnt change either.
#28
Zatikon Discussion / Is Wyrm workign correctly?
May 22, 2011, 10:33:02 PM
So should an abjurers return a hatched wyrm send it back in time to an egg agian?

i can understand why druid reset does that - but i think if its a 550 piece the hatched eggs shouldn't be reset to eggs upon abju.

What do you think?
#29
Bug List / Interesting Glitch
May 22, 2011, 10:31:07 PM
Not a very big deal - but i flew a wyrm into the castle...but a zelous pikeman attacked me and switched spots with me - so AI had a pikeman on the castle...

next turn his pikeman attacked my wyrm from on the castle, which should have ended the game as me winner - but it didnt

just minor
#30
Zatikon Discussion / Random Idea
April 09, 2010, 04:19:39 PM
I think it would be good to have a new version of random.

A rematch mode where the two players switch armies after the first match.

It allows you to see how they played it and learn, and it also is if the first player had too much of an advatage.

Just an idea. What do you think?