Kingdom Elemental v1.56 released

Started by Chronic Logic - Josiah, August 25, 2008, 06:47:02 PM

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Chronic Logic - Josiah

Kingdom Elemental v1.56 is now available.  This is a major update with all new levels, game play modes, bug fixes and improvements.  Here is a full list of the changes:

-Improved interface to show when skill buttons are pressed and allow use of group skills
-Added group commands (select a group of the same type of unit and use there abilities all at once)
-Added group stop and attitude toggles
-Added destiny mode
-Added destiny mode awards
-Added statistics after each round
-Added round, world and campaign awards
-Revamped Skirmish mode to make it better balanced and more fun
-Added over twenty new challenge levels
-Added loading user created challenge levels
-Changed most images to .png reducing install and download size
-Improved overall performance, efficiency and memory usage
-Fixed several bugs with spell effecting units at the same time they are deleted
-Fixed crash but in Tutorial if you clicked on Archer
-Fixed bug in tutorial that would keep it from progressing in some situations
-Fixed bug that would cause units to try to move to a deleted units location if they were targeting it
-Changed tutorial to be much more responsive and allow user to progress through tasks quicker
-Changed game timing to scale better
-Changed sound files to improve download size
-Added continuing through campaign with all your unlocks after completion
-Added playing single levels after you have completed them in the campaign
-Adjusted camera controls to be more responsive
-Increased price of Elementalist to 200 gold
-Increased the loading speed of the title screen
-Added showing health bars on mouse over if they are toggled off
-Fixed Priest showing hit points as 45 instead of 70 in mouse over graphics
-Fixed bug with earth shield keeping summoned units from being deleted
-Changed cleave attack to have a delay
-Changed order of waves in world 3
-Fixed bug that would cause skills to highlight in the unlock screen at times
-Changed voices to comply with the volume settings for sounds
-Changed Root and Fear durations to be based on strength of target
-Made enemies in campaign mode at normal difficulty do 20% less damage
-Improved AI to switch targets when blocked
-Added ability to cancel skill targets by clicking on the stop button.