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Lycanthrope

Started by garcia1000, October 31, 2008, 08:12:56 AM

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garcia1000

http://www.pontifex2.com/images/Lycanthrope.JPG" border="0">

I think this little guy is a bit too powerful for 100 gold.

Turn into a wolf. Jump, jump. Turn into werewolf.
Congrats, you just put a 6/6/2 unit 4 spaces into his line! More powerful than a knight. Also, after he takes damage, he can auto-heal himself and cure poison too.

NozeM


Nazoric

I would not say that it is more powerful then the knight.  The power of the knight is that it can move 3 spaces and still attack in the same turn.  

Granted the removal of effects by transforming is powerful, he can't change twice in the same turn due to stun.  So transforming out of his werewolf state leaves him vulnerable.

He might be a bit too powerful for his cost, but I would not go so far as to say he is more powerful then the knight.





mongolian

ooo nooo.. Lycanthrope is VERY powerful.  Far more then the knight for sure.  

Keep in mind it has the option to multitask into a long range unit or short range tank.  Then, if that plan fails, it heals it self automatically on transoformation.

As for the range debate.. my Lycanthrope will turn into a wolf and jump 6 spots, then at end of turn change into a werewolf.  How do you plan on killing it?   Here is the bottomline, the knight can't jump.  It can be easily blocked and small damage can accumulate.  If you want to kill the Lycanthrope, you MUST do it in 1 turn, which is very difficult.

Nazoric

The only form which it is difficult to kill him in 1 turn as is when he is in werewolf form.  His other 2 forms die pretty easy, and he cant move very fast in his werewolf form.  Ranged units can force him into his weaker forms then take him out.

I still haven't had too many problems with the way he is currently.

Kran

I think he is perfect