Author Topic: New Unit Clergy/Structure Branch  (Read 2608 times)

Lunaraia

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New Unit Clergy/Structure Branch
« on: August 16, 2009, 11:25:42 PM »
Cathedral - cost 300-400

Hp 7 (due to size)
Armor 2
Actions 2

Divine Intervention - range 1
Any units that have swapped owner(s) are returned to their original owner
range 1 Costs all actions

Holy Restoration
Cost 1
Range 2
Cures Poison and restores lost Health and Stats, unit must rest afterwards, (in effect a Druid Reset) only effects allies

Divine Calm
Range Within 1
Cost 0 - Passive ability
All units within 1 are healed at the cost of actions up to their maximum ammount of actions each turn

Divine Protection
Range 2
Costs 1
Stuns enemy unit
Bad guys are no problem when you're an asshole yourself

Kran

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Re: New Unit Clergy/Structure Branch
« Reply #1 on: August 28, 2009, 01:44:53 PM »
You really good with names =D

Lunaraia

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Re: New Unit Clergy/Structure Branch
« Reply #2 on: August 28, 2009, 07:46:14 PM »
I did think about going with church but, Cathedral sounded a little more I dunno... Grand
Bad guys are no problem when you're an asshole yourself