Author Topic: Black Smith  (Read 3336 times)

Fiffers

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Black Smith
« on: December 15, 2009, 12:27:07 PM »
Black smith cost 350

actions 2
movement 1 cost 1
forge weapons for units range 1 cost 2
must reset shop after each forge cost 1


Give units new weapons of different ability. Kind of similar to alchemist.

Curved Bow - increase range and power by 1 for range units
Mace - Original power but increase action by 1
Trident - increase range and power by 1 for melee units
War Hammer - Increase power by 3 reduce action by 1

Chronic Logic - Josiah

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Re: Black Smith
« Reply #1 on: December 15, 2009, 02:33:54 PM »
Interesting ideas, I think increasing a units actions would be unbalanced though.  The wizard use to do this and it was a balance problem.  The other ideas could work though.

Lunaraia

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Re: Black Smith
« Reply #2 on: December 16, 2009, 10:10:52 AM »
Well seeing as the mace is a light and efficient weapon how bout adding parry to it?
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Fiffers

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Re: Black Smith
« Reply #3 on: December 21, 2009, 11:40:02 PM »
Black Smith is only for only certain classes not allowed with wizards and a few others.