Author Topic: Screenshots and Info  (Read 8237 times)

rrheuts

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« Reply #15 on: August 31, 2002, 04:45:05 PM »
Let me guess.. You never bought software before? ;)

When you buy software there is the risk you copy it (duh) so what's the point in returning it. You can't prove you haven't made any copy's. So look at the specs for the game and match them with your computer. Or try the Pontifex 1 demo first. And perhaps the pontifex2 demo later (?).

Here in Holland you can NEVER return software, only if the cd's broken or something and you get a new one (no refund).

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roo

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« Reply #16 on: August 30, 2002, 09:34:31 AM »
Gray, you rock as always.

I really should read things more carefully. I'm looking forward to telling my Long-Haired friend that there will be Mac version. He gets so worked up when games are ported to Linux but not Mac. This will soothe him. We might even get a new member because of it. I'll also be sure to point out the excellent deal whereby you buy Pontifex and get so Pfx 2 for only บ


chroniclogic

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« Reply #17 on: August 31, 2002, 06:10:03 PM »
woody, the Mac OSX version will be released after the Windows and Linux version.  This will be a few days to a few weeks after the 17th.

Klei we suggest you check the requirments, and try Pontifex on your computer before pre-ordering Pontifex II, or you can wait for the demo of Pontifex II and try it.  If the original Pontifex works on your computer you should not have any problems with Pontifex II.

Gray, we will put up some more screen shots probably next week.

Hope this takes care of everyones questions.

Josiah


rrheuts

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« Reply #18 on: August 30, 2002, 01:33:26 PM »
Hmm.. 3D max 4.2 can't read mdl files ( i knew that), But even my 3d exploration app can't read the files from pontifex. And it reads about everything 2d/3d. Maybe they've made their own extension wich happens to use the mdl file type?

I'll try Maya later. But I hope they'll use a file type wich 3d max can read in pf2 ':)'

[update]
Nope.. Maya 4 Unlimited is unable to read the file type either...  Maybe Game Studio or something works, but I dont have it.

(Edited by rrheuts at 1:46 pm on Aug. 30, 2002)

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Klei

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« Reply #19 on: September 01, 2002, 10:10:58 AM »
When will the demo come out?

chroniclogic

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« Reply #20 on: September 01, 2002, 02:49:27 PM »
The demo will be released around the same time as the full version, maybe a few days  earlier.

Josiah


chroniclogic

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« Reply #21 on: August 30, 2002, 02:37:41 AM »
Release date: Sept 17th
Graphics:
<menu>
<li>3D rendered bridge
<li>LOD landscape
<li>Hardware accelerated lighting
<li>Stencil buffered shadows
</menu
Gameplay:
<menu>
<li>Single-link beams
<li>Joints can rotate
<li>Complex terrain
<li>Huge levels and bridges
<li>Drawbridges
<li>Trains, Cars and Boats
<li>Flexible level editing
<li>Parallel and Double deck bridges
<li>Detailed 3d models
<li>Wind and Water effects on bridges
</menu>
Requirements:
<menu>
<li>Windows/Linux/Mac<li>500 Mhz CPU<li>32 Mb ram<li>OpenGL compatible video card
</menu>
Early Screenshots:
<a href="../../screen/pfx2_001.jpg"><img border="0" src="../../screen/pfx2_001tn.jpg">[/url]
<a href="../../screen/pfx2_002.jpg"><img border="0" src="../../screen/pfx2_002tn.jpg">[/url]

rrheuts

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« Reply #22 on: August 30, 2002, 03:04:17 AM »
This looks very promissing, I pre-ordered yesterday ':)'

I really like the single beams. That's what makes it look like bb. Now the relese date is set, is there still going to be a beta? The beta was set for this week if i remember well.

And is it good for modding? Like adding new trains/cars/boats/textures/landscape etc? I'm a 3d moddeler and it would be nice to see my cars/trains drop of a bridge ':cool:'

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