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garbled textures in custom levels

Started by mattness, December 22, 2004, 08:28:52 PM

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mattness

I posted to this to the editor forum, but I think its a bug so I am posting it here as well:

I just created my first custom gish level (a sumo level).  Unfotunately, when I load the level, all of the tile textures come in garbled.  The level is still playable, (and fun) but whenever I save a level, it seems to load with garbled textures.  I am running the mac version of gish.

The level is posted here for those who want to see the problem/try the level:

http://homepage.mac.com/mattness/ropebridge.lvl.zip" target="_blank">http://homepage.mac.com/mattness/ropebridge.lvl.zip

Also, I had a question about ropes.  If you have a horizontil rope in your level, when you start the level, it falls down and takes awhile to settle into a rest position.  I haven't noticed that in the actual game, and I was wondering if there was a way to make the level start with the ropes already at rest position.

Jonathan_NL

I got garbled textures when I loaded after saving in the beta. Doing that again solved it. I didn't try it in the final release yet...
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