Author Topic: creating lights?  (Read 2838 times)

Jonathan_NL

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creating lights?
« on: October 14, 2004, 01:25:49 PM »
You can best use anchor points (8) for static lights. Circles and enemies don't cast shadows. Only blocks do.
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rammerizkool

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creating lights?
« Reply #1 on: October 14, 2004, 12:26:55 PM »
yeah i know im supposed to go into the object editor, and i can, but how do i actually make the lights?  it never works for me.  whats a regular intensity and blue value?  how do i put textures on stuff in the object editor?  the [ ] keys dont do anything....
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Jonathan_NL

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creating lights?
« Reply #2 on: October 14, 2004, 12:44:10 PM »
For usable lights you can use any object that doesn't cast a shadow. Object textures aren't needed. gisheditor.txt explains the values:
Ltype 1 = omni light
Ltype 2 = light off
Ltype 3 = flickering omni light
Red, Green, Blue = Change light color
Intensity = Change light Intensity
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rammerizkool

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creating lights?
« Reply #3 on: October 14, 2004, 01:20:26 PM »
well im looking for like a static light...i got one on gish, but im assuming thats because it was on something.  how do i create things that dont cast shadows, though?
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