Author Topic: Tile properties  (Read 1625 times)

Sendy

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Tile properties
« on: April 15, 2005, 12:23:14 PM »
When you edit a tile, you can enter things like the breakpoint, damage factor, friction etc... Well I was thinking, how about having a value for movement in here to, for example so you could make tiles which act as conveyors. The animation feature is also perfect for making conveyors. You could use them to move Gish or heavy objects. I don't know if the programmers are interested in new ideas but I thought I'd mention this as it seems vaguely simple.

Sendy