That is true.
I actually am not that bothered by the slipped release as much as I am bothered by not hearing about it, no email, no nothin.
I guess the core of my dissapointment is based in my excitement to play the game. When I get excited about something new, it is dissapointing to have the rug pulled out from under us the last minute...
It is just pitiful - I am checking my email every 3 minutes at the moment. I hope you guys have more self restraint.
Longest I've gone so far would be 6 hours, but that was because I was at school, so that dosn't count

The real record for me would be about...1 hour...
Yes I agree self restraint is the key.........
(checks mail)
After all a watched kettle never boils.......
(checks mail)
Not to mention you could (checks mail) turn into (checks mail) an obsessive (checks mail) compu (checks mail) lsive.
;-) Bob
I will be annoyed if they decide to tell us on the last minute (again) that they are pushing the release date back a second time. Pushing the date back doesnt bother me its just telling us ON the release date that gets me.
I don't really mind if the title is pushed back again (Tho i wish it wasn't). I do mind if they push it back as late as they did last time... 11 at night is too late to just inform a group that it will be pushed back.. ;) ^_^
I'm sorry but I disagree. They want to start earning the money asap. If they don't release it - it's because of a #### good reason.
Right, BUT when they promise to release at a certain time and we pay for it based on that release time, then it is a sign of poor planning, or lack of testing.
That is the standard "management" view.
But I prefer realistic estimates with real risks of overruns. Missing a target is a sign of accurate estimation - as opposed to playing safe to satisfy arbitrary "Customer Service" criteria.