I'm looking to make things like moving platforms and crushers; first I create a block object (2) and an anchor point (8), then I connect pistons from the anchor to the object corners facing the anchor. I've checked the readme and done it a dozen times and it doesn't work
. I've even looked at how it's set up in the default levels and can't see any difference.
Can someone tell me step-by-step how to do it? I can make normal ropes etc fine.
- Create your anchor and block.
- Set red, green, blue of the anchor to 4, 1, 0 (move 4 blocks, back and forth in 1 second, repeat infinitely).
- Enter rope editor.
- Set texturenum to non-zero with q/z so you can see your piston.
- Click on the anchor.
- Hold 5 and click on the block.
- Press F5 to refresh the level.
- See what happens.
Thanks, that worked.
Though, I could have sworn that's what I was doing!
Now I know how to do everything