News:

Zatikon is back and free to play! https://www.chroniclogic.com/zatikon.htm

Main Menu
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - mattness

#1
Gish Editor / garbled textures in custom levels
December 22, 2004, 08:24:22 PM
I just created my first custom gish level (a sumo level).  Unfotunately, when I load the level, all of the tile textures come in garbled.  The level is still playable, (and fun) but whenever I save a level, it seems to load with garbled textures.  I am running the mac version of gish.

The level is posted here for those who want to see the problem/try the level:

http://homepage.mac.com/mattness/ropebridge.lvl.zip" target="_blank">http://homepage.mac.com/mattness/ropebridge.lvl.zip

Also, I had a question about ropes.  If you have a horizontil rope in your level, when you start the level, it falls down and takes awhile to settle into a rest position.  I haven't noticed that in the actual game, and I was wondering if there was a way to make the level start with the ropes already at rest position.
#2
Gish Support / garbled textures in custom levels
December 22, 2004, 08:28:52 PM
I posted to this to the editor forum, but I think its a bug so I am posting it here as well:

I just created my first custom gish level (a sumo level).  Unfotunately, when I load the level, all of the tile textures come in garbled.  The level is still playable, (and fun) but whenever I save a level, it seems to load with garbled textures.  I am running the mac version of gish.

The level is posted here for those who want to see the problem/try the level:

http://homepage.mac.com/mattness/ropebridge.lvl.zip" target="_blank">http://homepage.mac.com/mattness/ropebridge.lvl.zip

Also, I had a question about ropes.  If you have a horizontil rope in your level, when you start the level, it falls down and takes awhile to settle into a rest position.  I haven't noticed that in the actual game, and I was wondering if there was a way to make the level start with the ropes already at rest position.