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Messages - BaconIsGood4You

#1
Gish Support / Gish won't start after 1.2 patch
July 31, 2004, 07:33:50 PM
*FIXED*

But there is one thing I found so far that is a bit weird. In levels 2 and 3 in Greed, the coins are green.
#2
General Discussion / Gish time trial!
June 21, 2004, 01:42:55 PM
44 here (no screenie, you can trust me  http://www.pontifex2.com/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=':;):'> )

How did you get 54, wow, your hands must have hurt.
#3
It's in the 20s somewhere...21 I think.
#4
Opps, sorry, didn't notice "demo".
#5
~cant do it~ http://www.pontifex2.com/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('>

I can't take screenshots of Gish for some reason. When I paste it, it is only black...Everything turns black when I minimize the program and come back to it also. Does anyone know why this is?


*edited* Changed the time to nothing and the smilie
#6
General Discussion / Warp Zone
July 01, 2004, 12:15:46 AM
Look around the secrets...alot. You can only get to it if you break a brick exactly right.
#7
He already did in another thread. It is UP UP DOWN DOWN LEFT RIGHT LEFT RIGHT A SPACE
#8
General Discussion / Unofficial Help Thread
June 21, 2004, 01:45:57 PM
Argh, I tried literally everything but that for like three days ( = 1 hour http://www.pontifex2.com/iB_html/non-cgi/emoticons/wow.gif" border="0" valign="absmiddle" alt=':O'>http://www.pontifex2.com/iB_html/non-cgi/emoticons/mad.gif" border="0" valign="absmiddle" alt=':angry:'> Thanks Tyroie http://www.pontifex2.com/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'>
#9
General Discussion / Unofficial Help Thread
June 20, 2004, 11:55:19 PM
!!ATTENTION!! Possible spoilers...you've been warned http://www.pontifex2.com/iB_html/non-cgi/emoticons/ghostface.gif" border="0" valign="absmiddle" alt=':ghostface:'>!!

!!If you are going to use this thread, please number your question or answer to keep things organized and to not have huge quotes sections. Please do not repeat questions and do not abuse this thread. Thankyou, ask away, and do your patriotic duty and help the newbies http://www.pontifex2.com/iB_html/non-cgi/emoticons/unclesam.gif" border="0" valign="absmiddle" alt=':unclesam:'> !!

Question #1
-In the 3nd church level (5-3), there is a big "U" after a fall. How exactly do you get over this? I have tryed falling while heavy, sliding, doing nothing, stick-propelling, and all everything I can think of. Thank you in advance.
#10
General Discussion / VS Game Suggestion
June 20, 2004, 11:42:43 PM
SURVIVAL
The objective is to survive the longest and to kill as many enemies as you can. The game ends when both players die or after a certain amount of time. Enemies are spawned off screen and walk in to attack the two players, who are at the right or left. The arena will have places to hang from, ditches to fall in, and a couple hard to reach buttons surrounded by spikes that cause a bolder to come down and kill alot of enemies. The background could be enemies in a semi-circle watching in and the blocks could be normal sewer (1st level) blocks.

TAR-TAR-REVOLUTION
The objective is to press/do the indicated tasks. The players will be in seperate identical areas. They will be surrounded by colorful bricks with several gaps and weak spots. An indicator at the top will give commands like... S<\/  (Slide into the left shallow pit and when it disappears they get out)... or... C/\ (Cling to the ceiling and when it disappears they drop down)... The game would end when A) One player misses X commands... or B) After a certain amount of time when points for accurately completed goals is tallied... The background would be kids at an arcade gathered around watching and the bricks/lighting would be multicolored. {NOTE} I understand this is an extremly far-fetched idea and would be extremly difficult to make, but I thought I would just throw it out there.

KING OF THE HILL
The objective of this game is to stay on top of a hill for as long as you can. The players will start on opposite sides of a hill. There will be several buttons in corners of the room that make a rock slowly move towards the hill to push the other player off. After a certain amount of time, the game ends and the player who was on top for the longest time wins. The tileset and background does not matter.

BESIEGER
The objective of this game is for one player to reach a certain area in the room. The room, from right to left is... a high stone pillar that can be pushed over, rocks, one player, a high wall that has weak spots at the bottom (like a gate), several platforms and rocks, another player, and a treasure room. The player on the left must prevent the player on the right from entering the treasure room by pushing him, barricading areas, killing him, etc. The player on the right can scale the wall, push the pillar over to climb over, ram the "gate" (weak spot), kill the other player, etc. The tileset will be that of the church and the backround will be grass medieval type scenery.

It would also be very cool if there were two player missions/collection games where the players would have to work together to solve the puzzles.


Tell me what you think about my ideas  http://www.pontifex2.com/iB_html/non-cgi/emoticons/laugh.gif" border="0" valign="absmiddle" alt=':laugh:'> Possibly more to come.  http://www.pontifex2.com/iB_html/non-cgi/emoticons/cool.gif" border="0" valign="absmiddle" alt=':cool:'>
#11
General Discussion / Gish Buddy Icon
June 21, 2004, 02:43:38 AM
Sweet .gif man  http://www.pontifex2.com/iB_html/non-cgi/emoticons/cool.gif" border="0" valign="absmiddle" alt=':cool:'>

*yoink*