Zatikon is back and free to play! https://www.chroniclogic.com/zatikon.htm
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Show posts MenuNew Pontifex bridges are .pxb extentions.
You can get the older program to play with by going to http://www.bridgebuilder-game.com" target='_blank'>http://www.bridgebuilder-game.com. The Pontifex community is still small, but growing. Darkwolf9 has a bridge pack out, and hopefully there will be more to follow his lead.
One of the neatest features and innovations at the time was breakaway parts, and dynamically damaged vehicals. You could damage your bumper, make a really tight turn that broke off the bumper, and use it as a weapon to kill more peds.
It was tremendously fun to get up onto the tops of some of the buildings, and then jump off to see what kind of damage you could cause. Carmagedon 2 was really advanced, and I've seen few other games approach the realisim of that physics engine. One of the best racing games ever for that reason. Even if there wasn't a lot a "racing" that was done.
* Proj stares at the CL logo for 3 hours.
Ummm, nope. Looks kinda like a face, tho rather than the pizza slice I thought it was originally...
Didn't they call it the pizza dude somewhere?
That sorta reminds me of www.goatass.com.
(Edited by baggio at 1:44 am on Nov. 19, 2001)
It might just be a problem with what you are loading. I seem to remember that you could only use the DMA channels if EMM386 or some other memory manager was running.