Just somethings I'm noticing while I'm playing:
* archer, bard', druid's pool of blood forms where they are standing when they die, not where they actually throw their body down. >.>
I was able to get another crash with a 'Memory Access Violation.' Not too sure what could have warranted the crash this time, but I was playing the Skirmish mode, and actively trying to get one or more of the units to kite monsters for me for fun. I try and bunch up the placement of units with one another, or place the units at the closest to the perimeters of the green box, I can also get most of the unit outside the green box, by going around a previously placed unit that is already near at the edge of the box. When I hit Start Round usually at least one unit starts moving around outside of formation. I can also achieve this by selecting a unit and directing them to move close to the rims of the arena or waiting for the units to spread out and directing them all to move off screen.
In reference to my prior post about the first crash, I think it may have been an interface crash since the interface was all messed up at the Victory screen, and the state of the game was probably trying to change itself. However, this second crash I could only imagine is due to my units being outside of the green box, yet I have been able to recreate the event every time without the crash happening again.
I haven't gotten very deep into the game yet, but are there commander like units? Like a special unique upgraded version of the class that you can only have one instance of, say the swordsman has a special unit called Captain. ^.^;
* archer, bard', druid's pool of blood forms where they are standing when they die, not where they actually throw their body down. >.>
I was able to get another crash with a 'Memory Access Violation.' Not too sure what could have warranted the crash this time, but I was playing the Skirmish mode, and actively trying to get one or more of the units to kite monsters for me for fun. I try and bunch up the placement of units with one another, or place the units at the closest to the perimeters of the green box, I can also get most of the unit outside the green box, by going around a previously placed unit that is already near at the edge of the box. When I hit Start Round usually at least one unit starts moving around outside of formation. I can also achieve this by selecting a unit and directing them to move close to the rims of the arena or waiting for the units to spread out and directing them all to move off screen.
In reference to my prior post about the first crash, I think it may have been an interface crash since the interface was all messed up at the Victory screen, and the state of the game was probably trying to change itself. However, this second crash I could only imagine is due to my units being outside of the green box, yet I have been able to recreate the event every time without the crash happening again.
I haven't gotten very deep into the game yet, but are there commander like units? Like a special unique upgraded version of the class that you can only have one instance of, say the swordsman has a special unit called Captain. ^.^;