In ANY game with dealt hands there will be imbalances.
There is no perfect game where EVERY hand is balanced.
Complexity arises from simple rules, and makes a game interesting.
Exceptions destroy the complexity, and make it not-a-game.
Just face it – UNITS WILL NEVER BE PERFECT – but they are pretty close, so the focus should be on building audience for the game.
There is no perfect game where EVERY hand is balanced.
Complexity arises from simple rules, and makes a game interesting.
Exceptions destroy the complexity, and make it not-a-game.
Just face it – UNITS WILL NEVER BE PERFECT – but they are pretty close, so the focus should be on building audience for the game.