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Possessed units and banning - FIXED

Started by Chronic Logic - Josiah, September 03, 2009, 12:46:55 AM

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Chronic Logic - Josiah

If a possessed takes over an enemy unit and the unit gets banished it to the castle as a normal unit, losing the 400 point possessed unit.  The banished unit should either remain possessed or be a possessed when returned to the castle.

Norsker

On the subject of Possessed 'bugs', Feathered Serpent + Possessed results in an infinite number of possessed;  when one dies and possesses a unit, a Possessed also appears in your deployment tab.

Kran

Possession is only a state, removed when back to the castle like with a druid's purge.

Kran

Quote from: Norsker on September 03, 2009, 06:53:53 PM
On the subject of Possessed 'bugs', Feathered Serpent + Possessed results in an infinite number of possessed;  when one dies and possesses a unit, a Possessed also appears in your deployment tab.
Thats really a bug... An unit affected by rebirth is not considered to be killed... Same about martyrs, but never tested if they make it right =)

Lunaraia

acually having a martyr and a an Fs will provide the exact same result
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