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New screenshot #3

Started by Gray, September 16, 2002, 07:50:17 PM

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mlowe

Is that different types of Cable in Screenshot 4, or are you using beams as cabling?
Matt

Gray

Nice screenshot!
Is that water really what it looks like, i.e. the more water is between you and the bottom the darker / less transparent it gets? Is 'volumetric' the right word for that? ;)
http://www.bridgebuilder-game.com" target="_blank">http://www.bridgebuilder-game.com
Shut up, Brain, or I'll stab you with a Q-tip! -- Homer Simpson

Gray

I hope I'm allowed to say this http://www.pontifex2.com/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'>
Indeed, there will be 2 types of cable (light/heavy) !
http://www.bridgebuilder-game.com" target="_blank">http://www.bridgebuilder-game.com
Shut up, Brain, or I'll stab you with a Q-tip! -- Homer Simpson

rrheuts

Nice screenshot indeed, It really makes you wonder what would happen if something hits the water. Some rippels... A splash.. http://www.pontifex2.com/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'>

12 days to go.. cant wait.. I dont think a beta will be released anymore?

(CPU)Pentium4 1800 (GFX)GeForce4 TI4400 128 MB DDR (Mem)512 MB DDR

Calastigro

no, a beta is still happening, i got an e-mail saying it'll go the 9th through the 13th.

Gray

I dunno, for me, in PFX1, it's always the came color, no matter how high you drag it above the camera...
This screenshot looks like different depths look different in Pfx2, that's why I was so excited http://www.pontifex2.com/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'>
http://www.bridgebuilder-game.com" target="_blank">http://www.bridgebuilder-game.com
Shut up, Brain, or I'll stab you with a Q-tip! -- Homer Simpson

Calastigro

GLAIVEN!  double post........

(Edited by Calastigro at 9:39 pm on Sep. 5, 2002)


rrheuts

I'm so sorry, I was at work and i was unable to read my mail there. I got the email too.
(CPU)Pentium4 1800 (GFX)GeForce4 TI4400 128 MB DDR (Mem)512 MB DDR

roo

Gray: "Is that water really what it looks like, i.e. the more water is between you and the bottom the darker / less transparent it gets? Is 'volumetric' the right word for that?"

I thought that PFX1 was a bit like that already. Start a new level, move down near the bottom and select Water. Now drag it up over your 'head'. The further you go, the bluer it gets. Or am I missing something?