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Gish released


05/04/2004

Chronic Logic announces the release of Gish.

At long last Chronic Logic has released it's physics based side scroller Gish.  This 2d adventure game combines the latest and greatest game technology with the classic fun of an old fashion console game.  Featuring Chronic Logic's renowned physics (Pontifex and Bridge Construction Set), real-time lighting, unique game play, and brilliantly stylized art, Gish promises to be like nothing you have ever played.  Chronic Logic plans to release a free demo for Gish in the next few weeks.  Check out screenshots and a gameplay trailer at http://www.chroniclogic.com/gish.htm.  Gish is currently available for Windows, with Linux and OSX versions coming soon.

Here is what people are saying about Gish:

"You guys at chroniclogic know what is fun, and don't let anyone tell you otherwise ;D"

"This is a GREAT game. I'm in awe of the pure ingenuity. This is more than console worthy...Great job on this game...this has already earned a worthy spot in my favorites"

"Holy simoleons, this game absolutely, indubitably rocks! Rest assured, you have recruited an evangelist...."

"It's GREAT! I adore the revolutionary gameplay."

"I can't stress enough how refreshing this game is. In a world with games that copy games that copy games, Gish saves the day....an instant classic!"

"Very positive. I think this is one of the best platformers I've played."

"I love this game. It kicks ass. This is what gaming to me is all about...you nailed the scale perfectly...the physics are amazing. I was addicted after a few short minutes. It is my new favorite game....I haven't had a 'favorite game' in a long time."

"Overall, great work! I'm stunned!"

Order your copy today! http://www.chroniclogic.com/gishorder.htm

About Chronic Logic
Located in Santa Cruz, California, Chronic Logic LLC was founded in 2001 and incorporated in 2003.  Its premise is that a small development team can make games that are original, dynamic and fun. Chronic Logic has developed and published indie hits such as Bridge Construction Set, Pontifex, Triptych, and Word Peace. For more information, visit www.chroniclogic.com

Gish released pushed back by a week

04/19/2004

Chronic Logic announced today it has delayed the release of its IGF finalist Gish.

The slightly anticipated release of Chronic Logic's IGF award losing Gish has been pushed back at least a week. To appease the dozens of eagerly awaiting fans, Chronic Logic has released a new gameplay trailer. The trailer and more game information can be found at http://www.chroniclogic.com/gish.htm. A new release date has tentatively been set for Thursday, April 29th 2004.

According to Chronic Logic's co-founder, Alex Austin, "We've already poured hundreds into this project, and we're willing to spend as much as it takes to make this the best physics based side scrolling experience ever. If that means delaying the game two more weeks, we'll do it without any hesitation. If it means sinking another two hundred dollars into the project, we will do it. Also the delay is all Edmund's fault"

When asked to corroborate Chronic Logic's Josiah Pisciotta said, "Gish has been delayed, its really Edmund's fault". Edmund McMillen, the artist and designer on "project Gish" had no comment but had this to say, "I have no comment".

About Chronic Logic
Located in Santa Cruz, California, Chronic Logic LLC was founded in 2001 and incorporated in 2003. Its premise is that a small development team can make games that are original, dynamic and fun. Chronic Logic has developed and published indie hits such as Bridge Construction Set, Pontifex, Triptych, and Word Peace. For more information, visit www.chroniclogic.com

Gish beta testing begins

04/18/2004

Beta testing of Chronic Logic's newest game Gish is now open to everyone who has pre-ordered. Beta testing will continue up to the release of Gish. If you have pre-ordered Gish and would like to participate in the beta e-mail support@chroniclogic.com with Gish Beta and your order number in the subject line.

Chronic Logic will be showing Gish in IGF at the GDC in San Jose

03/22/2004

Chronic Logic will be displaying their newest game Gish in The 6th Annual Independent Games Festival at The Game Developers Conference in San Jose, March 24-26. If you are attending please stop by the IGF display, chat with the developers and vote for Gish in the Independent Games Festival(IGF) finals. For Chronic Logic this is their 2nd straight year as an IGF finalist. Last year Pontifex II (now called Bridge Construction Set) took home the Audiance award.

The IGF was founded in 1998 to encourage innovation in game development and to recognize the best independent game developers. More information about the IGF can be found on their website

Our web host is having problems

01/09/2004
UPDATE

The Chronic Logic web host appears to be almost fully restored. All e-mail seems to be working correctly now, and the normal support e-mail address is functioning. The download links for full version of our products which interface with our database are still not functioning, but we have been told they will be working "in a few hours". Thanks for your patience.

01/07/2004
Our web host seems to be having major problems over the last few days, including e-mail bouncing and the web site www.chroniclogic.com not working at times. If you need support please write us at support@pontifex2.com. If you have sent e-mail over the last 2 days (Jan 5-6) and not received a response please resend it to support@pontifex2.com. Thanks for your patience

12/08/2003

Triptych places 4th in two Game Tunnel awards


Chronic Logic's game Triptych took 4th place in Game Tunnel's 2003 Puzzle Game of the Year Award. Triptych also grabbed 4th place for Game Tunnel's 2003 Most Original Concept of the Year Award. All Triptych's reviews and awards are listed on the Triptych page. All of the Games and Awards can be seen on the Game Tunnel site.

About Game Tunnel
Game Tunnel is a website dedicated to the independent gaming scene. There are many independent games released each month. They are often called "shareware" titles by the majority of the gaming web sites.

Game Tunnel exists to review shareware games. It is a virtual tunnel to the independent underground. Intended for game lovers of all ages, Game Tunnel will give you information about truly awesome games you won´t find anywhere else.

12/08/2003

Triptych nominated for Game Tunnel award


Chronic Logic's game Triptych nominated for Game Tunnel 2003 Most Original Concept of the Year Award. All of the announcement dates and nominees can be seen on the Game Tunnel site.

About Game Tunnel
Game Tunnel is a website dedicated to the independent gaming scene. There are many independent games released each month. They are often called "shareware" titles by the majority of the gaming web sites.

Game Tunnel exists to review shareware games. It is a virtual tunnel to the independent underground. Intended for game lovers of all ages, Game Tunnel will give you information about truly awesome games you won't find anywhere else.

09/25/2003 - Bridge It released

Auran, NVIDIA and Chronic Logic Cross New Boundaries with Bridge It


For more information, contact:

Doug Mealy
Online Marketing and Public Relations
(For Auran)
dmealy@om-pr.com

Carrie Cowan
NVIDIA Corporation
(408) 486-7330
ccowan@nvidia.com

BRISBANE, AUSTRALIA - SEPTEMBER 25, 2003 -- Game developer and publisher Auran Games (www.auran.com), in conjunction with NVIDIA Corporation (Nasdaq: NVDA), the worldwide leader in visual processing solutions, and Chronic Logic, the creator of the original award winning game Pontifex II, today announced Bridge It, an addictive PC game that uses cutting-edge 3D technology to immerse players in the challenging world of bridge building. A public demo of Bridge It can be downloaded today exclusively at www.nvidia.com/nzone.

Set in the picturesque surroundings of colorful deserts and dense forests, Bridge It challenges players to strategically design and construct a variety of engineering masterpieces. Once a bridge is built, players watch in eager anticipation as the game tests the soundness of their designs as unsuspecting motorists, heavy freight trains, and tourist riverboats approach their bridge. Will the bridge hold or come crashing down? Adding to the challenge are environmental effects, such as earthquakes, and an intelligent scoring system that rewards players both for strength in design and for watching their budgets!

"With Bridge It we have created a game that will surely become a favorite to many for its hard-to-master gameplay and superb graphics. Using the Auran Jet® 3D engine and running on NVIDIA's latest GeForce™ FX hardware, we have also been able to create a host of real time effects that surpass many pre-rendered scenes," said Andrew Edelsten, Producer of Bridge It.

Bridge It takes full advantage of the newest NVIDIA® GeForce™ FX graphics processing units (GPUs) to achieve a new level of visual quality in simulation gaming. Designed with the newest software tools and graphics hardware, Bridge It is one of the first games of its kind to incorporate cinematic shading and lighting effects to create a realistic 3D world.

"Bridge It is one of those truly unique games that will keep you glued to your chair for hours on end," commented Keith Galocy, developer relations manager at NVIDIA. "While Chronic Logic nailed down the gameplay, NVIDIA and Auran worked closely to bring the 3D world of Bridge It to life. The end result is a stunning use of 3D technology that we can't wait for consumers to experience."

Chronic Logic's Josiah Pisciotta commented, "With the game being based on Chronic Logic's recent Independent Games Festival 2003 winner Pontifex II, and utilizing the power of the GeForce FX family of GPUs, Bridge It is sure to capture the attention of gamers worldwide. Bridge It is easy to learn and will appeal to all types of gamers with its clever design and fiendish puzzles."

A demo of Bridge It can be downloaded from www.nvidia.com/nzone. Full versions of the game will initially be sold online on Auran's website (www.auran.com/bridgeit) and then at retail outlets once publishers for various territories are secured.

About Auran
Auran® is an innovative firm dedicated to providing high quality computer games and 3D technology. Auran's philosophy "Don't predict it, Create it" is reflected in our products and services and has led to Auran becoming one of Australia's most exciting interactive entertainment companies. Auran is best known for its acclaimed 3D game engine Auran Jet (www.auranjet.com), and for its international hit computer game Dark Reign: The Future of War.

About NVIDIA
NVIDIA Corporation is a market leader in visual computing technology dedicated to creating products that enhance the interactive experience on consumer and professional computing platforms. Its graphics and communications processors have broad market reach and are incorporated into a wide variety of computing platforms, including consumer digital-media PCs, enterprise PCs, professional workstations, digital content creation systems, notebook PCs, military navigation systems and video game consoles. NVIDIA is headquartered in Santa Clara, California and employs more than 1,700 people worldwide. For more information, visit the Company's Web site at www.nvidia.com.

About Chronic Logic
Located in Santa Cruz, California, Chronic Logic LLC was founded in 2001 and incorporated in 2003. Its premise is that a small development team can make games that are original, dynamic and fun. Chronic Logic has continued to make fun and original games such as Bridge Construction Set, Triptych, and Word Peace. For more information, visit www.chroniclogic.com.

08/26/2003 - Pontifex II renamed Bridge Construction Set(BCS)

PONTIFEX II RENAMED TO BRIDGE CONSTRUCTION SET


Bridge Construction Set v1.30 released

Santa Cruz, Ca. - August 26, 2003 - Chronic Logic announced today it has released Bridge Construction Set v1.30 for Windows and Linux. Bridge Construction Set (BCS) was previously named Pontifex II.

The robust physics employed in the Bridge Construction Set let you build a wide variety of bridges that can span the river. The 3D graphics allow you to view your bridge from any angle including a first person train view. The Set includes many types of bridge building levels, in varying degrees of difficulty from simple to complex, and with a tutorial section to get you started. A Level Editor is also included, so you can create your own levels and trade them with others.

BCS v 1.30 includes a number of improvements and fixes from Pontifex v1.25 and also adds a new feature that is unlocked by passing the all the levels.

Bridge Construction Set is available for $19.95 at www.chroniclogic.com and a free demo version with tutorial and 5 levels is available for download.

About Chronic Logic:
Located in Santa Cruz, CA, Chronic Logic was founded in 2001 on the premise that a small development team can make games that are original, dynamic and fun. Chronic Logic has continued to make fun and original games such as Bridge Construction Set, Triptych, and Word Peace. In 2003 Alex Austin and Josiah Pisciotta formed Chronic Logic LLC, a limited liability company.

07/17/2003 - Chronic Logic signs with GarageGames

GarageGames Signs Independent Developer Chronic Logic


Building bridges to quality independent game developers

Eugene OR- July 18, 2003- GarageGames announced today that they have signed an online licensing agreement with Chronic Logic LLC to bring Pontifex II to their line up of games in the garage.

Chronic Logic has been making simple fun games since it began in 2001. Joining GarageGames in building the independent game movement, is the natural next step to gain the recognition their games deserve. By creating a partnership with Chronic Logic LLC, GarageGames continues to promote the innovative, fun games for which they have become known.

"Chronic Logic is excited to be joining forces with a fellow independent game company, GarageGames." Explains Josiah Pisciotta, Co Founder. "Independent games are the main source of innovation in the games industry. By working with GarageGames we hope to bring that innovation to a wider audience."

"When we first started GarageGames our theory was that independent developers could come up with innovative games, but we didn't really have proof," comments Jeff Tunnell, President of GarageGames. "When I saw Bridge Builder a couple of months later, and I knew we had our proof, and that I wanted to publish that game. It took two more years for us to get our act together, but now we are finally publishing it."

About Chronic Logic:
Located in Santa Cruz, CA, Chronic Logic was founded in 2001 on the premise that there is still a demand for simple, yet fun games, and the developers that make them. Chronic Logic has continued to make simple fun games such as Pontifex II, Triptych and Word Peace. In 2003 the remaining founders of Chronic Logic, Alex Austin and Josiah Pisciotta formed Chronic Logic LLC, a limited liability company.

About GarageGames:
Located in Eugene, Oregon, GarageGames (http://www.garagegames.com) is a pioneering on-line game publisher. Their mission is to provide independent game makers with tools, technology, education, team-building... and, even the markets they need to sell great games. GarageGames is most famous for bringing the Torque Game Engine, the technology behind "Tribes 2," to Independent developers for only $100.

 
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